Playable on: MAP08
It just wouldn't be the real Petersen experience without pumping out a bunch of maps quickly, so here's another!
As you descend into the corrupted starport, the ground trembles all around you. When the shaking stops, a fissure has split the base in two as hell boils up from beneath!
Find a way across fast, before you're facing a real Hell on Earth!
This level had three main ideas behind it:
- To introduce the Pain Elemental
- To capture the 'built from parts' feel of Map 10. My creative premise was that a Doom 1 cut level was reworked by slicing it in two with a chasm.
- To put out a smaller-scale map fast. Part of the fun of the project, and a good counter to the larger maps in the project.
Get it while it's hot, this one's a hit with the testers! Comments welcome, as always!