Playable on: MAP17
So I've had a couple people describe this as "if American asked sandy to design The Inmost Dens for him". That wasn't really the intention but I guess that's a fair comparison. I really didn't even set out to mimic any certain author. I pretty much just started drawing stuff that made me think of Doom 2. This map is pretty weird, and it's not even close to finished yet.. but I wanted to give it a submission anyways.
It doesn't resemble a cul-de-sac at all but for some reason I couldn't stop thinking about naming it that. Hope it's alright enough!
3/11: Updated with some new textures and another area. Blue key is achievable now!
4/4: Huge update! Map is now playable from beginning to end with monsters and item placement! Still subject to change, but have a look see. Also, Pavera is bad at taking screenshots.
9/15: Extray! Extray! Map has been updated, addressing several issues mainly including the secrets and the highly controversial Pain Elemental room. One step closer to a more final version of this map.
2/5: Small update. Fireblu indentation in flashing caves now gone. Red key relocated to lift room. Sky floor teleport changed to regular teleporter. Some HOMs fixed. Moving platforms should always trigger properly now.